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GTSI
Handout

GTSI
Video
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Quantum
Signal provides “video-game” style interactive
simulation capabilities that directly integrate with your software
simulations or prototype hardware systems.
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Background: Engineering
Development is Going Virtual |
Engineering methods
have substantially and continuously evolved over the past 40
years. In the past, engineering products such
as vehicles were designed, prototyped, and tested in a hardware
environment. The end-user was considered separately from
the vehicle or device being engineered.
Driven by ever-increasing
performance requirements, customer expectations, global competition,
and regulations; the product
development process has evolved markedly. Ad-hoc methods have
given way to robust design methodologies, mechanical drawings
to three dimensional CAD representations, hardware testing
to testing in “virtual worlds”, and the operator
is now considered part of the overall system. This transition
has been enabled by fundamental engineering knowledge, ever-increasing
computing power and engineering software.
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Resolution vs. Speed
A weak point in the “virtualization” of
the development process is in the area of real-time, on-line
interactive simulation. Such simulation capabilities are useful
for engineering visualization; collecting user/customer feedback;
marketing; the training of end user and logistics/service personnel;
and hardware-in-the-loop simulation.
Historically, for real-time
applications, engineers were forced to choose between simulation
tools geared toward high-fidelity simulation, and those geared
toward graphically represented interactive realistic environments.
This division has taken place because of the
dichotomy between computing products developed for visualization
that used high-end hardware and software for multimedia rendering,
and those developed for engineering simulation/computation
(e.g. FEA, crash simulations, etc).
The latter were developed and optimized for number “crunching,” and
used hardware and software display techniques for after-the-fact
data display with limited graphics.
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Breaking the Barrier
Fortunately, the barriers to integration of accurate
engineering models and interactive, multimedia simulation have
dropped tremendously in the past 20 years.
Computing platforms
may be obtained at local retail stores for less than $2000
that far outperform workstations or supercomputers costing
hundreds
of thousands or millions of dollars in the recent past.
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Machines with 3 GHz+ processors,
gigabytes of RAM, advanced graphics and sound capabilities, and
100 Mb/s communications
are found in many households across the country.
Moreover, the internet has made instantaneous, almost transparent
networking available at extremely low cost. |
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Video Games are at the Cutting Edge
At the forefront of this revolution has been the entertainment
simulation (“video game”) industry. Since the early
1970s, video games have pioneered interactive simulation and
laid the groundwork for inexpensive computing that individuals,
corporations, and governments benefit from today.
Gaming has
made computing truly pervasive in the United States and worldwide.
The insatiable appetite for entertainment and ever increasing
expectations of the general public have fostered a tremendous
level of competition in the video game industry, currently
a $2B yearly market (comparable to the entire digital prototyping
and simulation market (CAE) in 2003!).
This competition has
yielded
simulation products, software tools and techniques, and hardware
platforms that have tremendous performance at extremely low
cost. |

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Bringing Together Video
Games, Virtual Product Development, and Engineering |
Quantum Signal,
through its gaming and simulation division, is bringing together
video game technology and virtual product
development to provide new tools for your organization.
We specialize
in providing interactive, video-game style graphics, sound, and
real-time performance that directly integrates with your engineering
simulations or prototype hardware.
Quantum Signal combines our RZEngine video
game engine with your product ideas (e.g. a virtual control panel
layout) or technologies (e.g. a vehicle dynamics model) to yield
a “playable” simulation on a PC, Xbox, PS2, or other
device.
This simulation is useful for studying system performance,
collecting feedback from potential end users or customers,
marketing a concept, training staff, and much more!
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Why Quantum Signal?
The Quantum Signal team has a unique combination of
expertise and experience to build cutting-edge simulation applications.
Prior
to joining Quantum Signal, Dr. Steve Rohde was Technical Director
for Global Technology Planning, Electrical and Controls Technology,
Virtual
Reality, and Training and Communications for General Motor’s
Math-Based Engineering activities, and is a world-recognized
expert in the application of computers to engineering and virtual
product development.
Mr. Matt Toschlog is a video game industry
legend and built/lead Outrage Games before it was sold to THQ
Entertainment in 2003. Matt was responsible for the multi-million
selling worldwide hit Descent series of games, amongst others.
Combining this expertise with expert programmers, artists,
designers, and technologists yields simulation products that
far exceed
that seen in the engineering software industry today.
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Gaming Technology
Software Initiative (GTSI) |
GTSI is a combined effort of
the US Army, TARDEC and Quantum Signal to build tools for military
vehicle integration and
testing. The project, started in August 2004, has been highly
successful, and the first demonstration application (“88
Mike”) was shown at both the 2004 Army Science Conference
and the Spring 2005 Association of the United States Army show
in 2005. Work continues on this project.
 
For more information, see the document/short
video below:

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How to Get Started
Are you ready for real-time, interactive engineering
simulation that truly brings your vehicle or concept to life??
If so, we are ready to work with you!
For more information, please contact Dr. Mitchell Rohde at
734-994-0028 x11, or email sim@quantumsignal.com.
More information on our current gaming activities can be found
at Reactor
Zero. |
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